Massively multiplayer world created by one-person team rewards more than one
million players with new Prophecy of Bane quest series.
Vancouver, BC -- May 18, 2010
Maid Marian Entertainment Inc., is proud to announce the sixth anniversary of
its free browser-based MMO game Sherwood Dungeon
without an ad campaign, a fancy press event or a celebrity endorsement. Instead
of celebrating its anniversary, the company's creator has launched the new
Sherwood Dungeon: Prophecy of Bane quest series to players.
"Sherwood started out as a hobby while I worked in the console games industry
and grew organically. It's been a game that's in constant development while it's
live," says Maid Marian founder, Gene Endrody. "Originally players came back
just to see what I had added and this created an interesting player culture
because their feedback affected my choices. It's also a bit of an anti-corporate
entity; more like the crazy guy who turned his house into a haunted castle and
invited people in to make suggestions."
In a massive and expanding MMO space, Sherwood Dungeon stands out from a long
list of cookie cutter competitors by creating a high-quality 3-D retail-style
game experience that's easy to access for new MMO players with simple controls,
runs in any browser and doesn't require a login, monthly fee or signup process.
It's the type of formula that might make any seasoned business person cringe but
for Maid Marian's one-man team, the result equals a global fan base of more than
a million monthly unique visitors without any marketing plan.
Sherwood Dungeon also deviates from the tenets of modern MMO games. Combat is
based on twitch reaction skills with minimal leveling up required to be
potentially competitive with any other player in the game. Relying on 100% melee
combat with a mere eight actions (attack, five power moves, tally and block),
battles with monsters and players is kept close by not including ranged weapons
-- thus giving it more of a Fight Club-style of play where respect is earned,
not given. Unlike other MMO games, Sherwood Dungeon allows players to change
their avatar and identity and since skill is the motivation here, there are no
Socially, Sherwood Dungeon players have also dictated how they communicate, even
with 99 rooms that often serve as meeting areas for clans. Such behaviors make
for exciting clan vs. clan wars as players merely move to their opposing clan's
room to get the battle started. A dominant chat interface also keeps
communications flowing between friends and foes and with combat being Sherwood
Dungeon's primary goal, none of the chat keystrokes interfere with combat (and
yes, there are still control keys for dancing).
Sherwood Dungeon grew from an underground secret to global success through basic
word of mouth. And those words come in many languages as 29% of the game's
players live in Poland, 19% in Brazil, 8% in the United States, 6% in Turkey, 5%
in France and 4% in Argentina, worlds away from Maid Marian's humble and
suburban Vancouver, Canada headquarters.
Sherwood Dungeon's full and free 3-D game experience, including the new Prophecy
of Bane quest series can be accessed through the web at www.sherwooddungeon.com
or as a Facebook App (http://apps.facebook.com/SherwoodDungeon/). Lacking the
need for a gaming PC, a credit card or login, Sherwood Dungeon proves that
high-end fantasy gaming doesn't need a box, a download or a monthly subscription
fee to deliver high quality gaming for casual MMO players.